- Experiment ID
2026-06_guild_rooms- Experiment Title
- Guild Rooms
- Experiment Type
- guild
- Treatments
- Control
- Treatment 1: Enable Guild Rooms in this guild
- Treatment 2: Enable Guild Rooms in this guild
- Analysis Summary
- Adds a room-and-seat flow such as “Living Room” inside server voice channels.
- Why It Matters
- This can make a voice channel feel more like a shared room with visible positions, changing how people join, leave, and move inside voice spaces.
- Detailed Description
- When a user joins or moves in a server voice channel, the client can choose an available seat and send room connect or disconnect requests.
- New strings and API routes also point to Living Room, Available Seat, and room update flows.
- Focus Area
- Server voice room and seat flow
- Importance
- high
- Default Config
{
"enabled": false,
"experimental": false
}