Tracking background updates from the Discord alpha client.
Current build hash: 7b2e394a8225cca0e02715daf30e78ccc6db7d8c
Shows device-type icons in voice/video device lists for microphones, speakers, and cameras.
Device icons can reduce wrong microphone, speaker, or camera selection before a call starts.
default {
"showDeviceFormFactorIndicators": false
}variations {
"1": {
"showDeviceFormFactorIndicators": true
}
}Syncs the desktop DESKTOP_TTI_HTTP_CDT native setting from the experiment value for startup measurement.
It is not a visible UI change, but controlling the TTI measurement path helps Discord compare desktop startup improvements more accurately.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests a redesigned Clips settings surface and its interaction with autoclipping conditions.
Clips depends on users understanding capture and automatic clipping options, so a clearer settings surface can affect feature adoption.
default {
"enableRedesign": false
}variations {
"1": {
"enableRedesign": true
}
}default {
"enabled": false,
"trialCTAEnabled": false
}variations {
"1": {
"enabled": true,
"trialCTAEnabled": true
},
"2": {
"enabled": true,
"trialCTAEnabled": false
}
}Makes servers previewed before joining easier to keep and find again through the lurker preview flow.
stickyLurk is the key value for preview persistence, connecting the experiment to server discovery and join conversion after previewing a guild.
default {
"enabled": false,
"stickyLurk": false
}variations {
"1": {
"enabled": true,
"stickyLurk": false
},
"2": {
"enabled": true,
"stickyLurk": true
}
}Changes the invite modal title when adding people to an existing one-to-one DM.
The title at the moment a one-to-one DM becomes a group DM can clarify whether the user is adding a friend or expanding the conversation.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests group-DM customization and cancel-button behavior before adding people to a one-to-one DM.
canCustomizeGDM controls pre-invite editing, while addCancelButton controls exit handling, both of which can reduce accidental group DM changes and improve invite conversion.
default {
"addCancelButton": false,
"canCustomizeGDM": false
}variations {
"1": {
"addCancelButton": false,
"canCustomizeGDM": true
},
"2": {
"addCancelButton": true,
"canCustomizeGDM": true
}
}Exposes dice rolling as a Discord built-in slash command.
It turns lightweight chat play into a default Discord capability that servers can use without installing a bot.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Reduces badge emphasis for muted voice channels in guild and folder media-state calculations.
If muted voice channels still drive badges, the server list becomes noisier; this narrows attention to voice activity the user has not muted.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Separates game mention enablement, New-label exposure, and combined mention autocomplete behavior.
Mentioning games inside chat connects Discord to active play sessions, so autocomplete integration can affect discoverability and typing speed.
default {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
}variations {
"0": {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
},
"1": {
"combineMentionAutocomplete": false,
"enabled": true,
"showNewTag": true
},
"2": {
"combineMentionAutocomple...