Tracking background updates from the Discord alpha client.
Current build hash: 0743e15caacaffadccd37e4a7fff44635a6fc3ef
Tests group-DM customization and cancel-button behavior before adding people to a one-to-one DM.
canCustomizeGDM controls pre-invite editing, while addCancelButton controls exit handling, both of which can reduce accidental group DM changes and improve invite conversion.
default {
"addCancelButton": false,
"canCustomizeGDM": false
}variations {
"1": {
"addCancelButton": false,
"canCustomizeGDM": true
},
"2": {
"addCancelButton": true,
"canCustomizeGDM": true
}
}Exposes dice rolling as a Discord built-in slash command.
It turns lightweight chat play into a default Discord capability that servers can use without installing a bot.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Reduces badge emphasis for muted voice channels in guild and folder media-state calculations.
If muted voice channels still drive badges, the server list becomes noisier; this narrows attention to voice activity the user has not muted.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Separates game mention enablement, New-label exposure, and combined mention autocomplete behavior.
Mentioning games inside chat connects Discord to active play sessions, so autocomplete integration can affect discoverability and typing speed.
default {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
}variations {
"0": {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
},
"1": {
"combineMentionAutocomplete": false,
"enabled": true,
"showNewTag": true
},
"2": {
"combineMentionAutocomple...default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}default {
"enabled": false,
"variant": 0
}variations {
"0": {
"enabled": false,
"variant": 0
},
"1": {
"enabled": true,
"variant": 1
},
"2": {
"enabled": true,
"variant": 2
}
}