- Experiment ID
2026-06-clips-secondary-entrypoints- Experiment Type
- apex / user
- Analysis Summary
- Adds a save-clip button to the game activity panel so players can capture the current moment without leaving that surface.
- Why It Matters
- Players can capture an important moment directly from where they are watching the game instead of first navigating to Clips settings.
- Detailed Description
- The default state does not add a separate clip button to the game activity panel.
- In the variant, the button appears while Clips is available and a game video source is attached, and pressing it starts saving the current moment.
- The button is unavailable while another clip save is at capacity or when the source is not attached, with a tooltip explaining the state.
- Strings added at the same time include ‘Clips Actions,’ ‘Initializing Clips Engine,’ and ‘Clipping is disabled,’ confirming user-facing Clips status messaging.
- The raw settings also mention an overlay entry point, but the game activity panel is the surface directly confirmed in the current Canary client.
- Focus Area
- Clips entry point in the game activity panel
- Importance
- high
- Config Keys
- enableGamePanelEntrypoint
- enableOverlayEntrypoint
- Default Config
{
"enableGamePanelEntrypoint": false,
"enableOverlayEntrypoint": false
}- Variations
{
"1": {
"enableGamePanelEntrypoint": true,
"enableOverlayEntrypoint": true
}
}