Tracking background updates from the Discord alpha client.
Current build hash: 8056a1c0d07c79b91fb3fc015f86e3cb1d8f83b2
Lets users fine-tune or combine the app, emoji, GIF, and sticker buttons beside the chat box.
The chat box is used constantly, so small control changes can be very noticeable. Users on narrow layouts or those who use fewer media buttons can reduce clutter, while frequent users can keep the controls they need.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests opening a global soundboard wheel when the soundboard keybind is held.
Frequent soundboard users can pick sounds quickly without first navigating back to the voice screen. This mainly improves speed for users who rely on keybinds.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Adjusts the video processing path for Windows PCs using Intel graphics during voice or video calls.
Video calls and screen sharing can behave differently across hardware combinations. This experiment is scoped to Intel Windows systems to validate a more suitable processing path.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests whether the desktop app uses a WebP asset for its startup splash screen.
The startup splash asset can affect the first moments of perceived launch speed and resource use. The code confirms that enabled is passed into the DESKTOP_TTI_SPLASH_USE_WEBP setting.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Extends the private profile flow that explains who can see profile details like bios and connected accounts.
Profile bios, connected accounts, and activity details are sensitive visibility surfaces. The code uses this experiment alongside existing private profile gates in UserProfilePrivacyNotice and AccountCoachmark paths.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
},
"2": {
"enabled": true
},
"3": {
"enabled": true
}
}Controls whether topical navigation can appear in eligible servers.
In larger servers, topic navigation can make long conversations easier to scan, but the effect only appears where the required server flags are present.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Adjusts how completed Quest rewards can be claimed from Quest Home.
This can make it clearer where users claim Quest rewards after finishing a task, while also changing how completion and reward-delivery failures are handled.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests how sponsored content or ad CTAs are measured from load through external click and impression states.
maxStep ranges from -1 to 4, letting Discord roll out and validate deeper CTA funnel measurement in controlled steps.
default {
"enabled": false,
"maxStep": -1
}variations {
"0": {
"enabled": false,
"maxStep": -1
},
"1": {
"enabled": true,
"maxStep": 0
},
"2": {
"enabled": true,
"maxStep": 1
},
"3": {
"enabled": true,
"maxStep": 2
},
"4": {
"enabled": true...Tests whether Steam timeline signals are included in game activity scoring.
Separating Steam timeline input lets Discord measure whether that activity signal improves scoring quality for game and clip experiences.
default {
"enableSteamTimeline": false
}variations {
"1": {
"enableSteamTimeline": true
}
}Separates game mention enablement, New-label exposure, and combined mention autocomplete behavior.
Mentioning games inside chat connects Discord to active play sessions, so autocomplete integration can affect discoverability and typing speed.
default {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
}variations {
"0": {
"combineMentionAutocomplete": false,
"enabled": false,
"showNewTag": false
},
"1": {
"combineMentionAutocomplete": false,
"enabled": true,
"showNewTag": true
},
"2": {
"combineMentionAutocomple...Tests a Windows voice-call setting that reduces echo when speakers are used instead of headphones.
Speaker calls can create echo when the other person’s audio is picked up by the mic. Splitting mix and auto lets Discord tune echo reduction with less impact on voice quality.
default {
"echoReferenceMode": "mix"
}variations {
"1": {
"echoReferenceMode": "auto"
}
}Shows device-type icons in voice/video device lists for microphones, speakers, and cameras.
Device icons can reduce wrong microphone, speaker, or camera selection before a call starts.
default {
"showDeviceFormFactorIndicators": false
}variations {
"1": {
"showDeviceFormFactorIndicators": true
}
}