Tracking background updates from the Discord alpha client.
Current build hash: f3e0af008548fe267f0a501a19eab681d8c8d69f
Marks kill, multikill, and death moments on the playback bar of a saved Clip.
Viewers can jump directly to important combat moments in a longer Clip, making highlights easier to revisit and share.
default {
"enableGameEventsOnPlayer": false
}variations {
"1": {
"enableGameEventsOnPlayer": true
}
}Changes the badge style and explanation surface for personalized offers on the Nitro tab.
This tests whether users notice relevant Nitro offers more easily and which level of emphasis is useful without being distracting.
default {
"badgeStyle": "TV.v.GRADIENT",
"surface": "TV.F.NONE"
}variations {
"0": {
"badgeStyle": "TV.v.GRADIENT",
"surface": "TV.F.NONE"
},
"1": {
"badgeStyle": "TV.v.EXPRESSIVE",
"surface": "TV.F.POPOVER"
},
"2": {
"badgeStyle": "TV.v.GRADIENT",
"surface": "TV.F.POPOVER"
},...Checks for an eligible sponsored Quest in the Quest bar more frequently while the Discord window is active.
Newly eligible sponsored Quests can appear sooner, reducing the time users spend seeing an empty or stale Quest-bar state.
default {
"enableFastAdRecheck": false
}variations {
"1": {
"enableFastAdRecheck": false
},
"2": {
"enableFastAdRecheck": true
},
"3": {
"enableFastAdRecheck": true
},
"4": {
"enableFastAdRecheck": true
},
"5": {
"enableFastAdRecheck": true
}
}Adds a save-clip button to the game activity panel so players can capture the current moment without leaving that surface.
Players can capture an important moment directly from where they are watching the game instead of first navigating to Clips settings.
default {
"enableGamePanelEntrypoint": false,
"enableOverlayEntrypoint": false
}variations {
"1": {
"enableGamePanelEntrypoint": true,
"enableOverlayEntrypoint": true
}
}Aligns guild-tag and avatar-decoration presentation in server member-list user rows with the newer profile treatment.
A user's server identity and profile decoration can remain easier to recognize from the member list. Any additional effect from the second variant remains unconfirmed until a visible consumer is found.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Fetches autocomplete results while searching for game names.
This can help users pick the right game faster without typing the full name.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Changes the effective Auto-Clip default for people who have not explicitly changed the setting.
It decides whether first-time users begin with Auto-Clip effectively enabled while preserving choices made by existing users.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests a campaign-style visual treatment for the Quest Home entry in the friends/DM list.
This can make Quest or reward campaigns easier to notice from the main navigation. The evidence supports a visual entrypoint override, not a new Quest feature by itself.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Connects to the setting and channel-type labels that distinguish a server channel as a spoiler channel.
A visible spoiler designation can help people decide whether to open a channel before encountering its content.
Aligns guild-tag and avatar-decoration presentation in server member-list user rows with the newer profile treatment.
A user's server identity and profile decoration can remain easier to recognize from the member list.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Moves syntax coloring for code blocks and plaintext previews to a newer highlighter.
Reliable syntax separation makes long code blocks and attached text files easier to scan.
default {
"enabled": false,
"preferNative": false
}variations {
"1": {
"enabled": true,
"preferNative": false
},
"2": {
"enabled": true,
"preferNative": true
}
}Makes the game icon in the voice-call running-game card open the game's profile.
People can move from seeing what others are playing during a call to the game's profile more quickly.
default {
"improvedGameCard": false
}variations {
"1": {
"improvedGameCard": true
}
}